Not sure why the downvote, without a version specified this is a valid answer. EnderTech{1.7.10-0.3.2.388} EnderTech Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * CoFHAPI|fluid (1.7.10R1.0.5) from CoFHLib-[1.7.10]1.0.2-160.jar at gnu.trove.impl.hash.TIntHash.indexRehashed(TIntHash.java:233) at net.minecraft.world.World.func_72964_e(World.java:419) * CoFHLib|gui|container (1.7.10R1.0.0B9) from EnderTech-1.7.10-0.3.2.388.jar The world of Minecraft is divided in so called "chunks" - 16x16 areas of blocks, which are loaded or unloaded depending on game settings, server side settings, players' positions and machinery placed. at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) * BuildCraftAPI|crops (1.1) from buildcraft-7.0.8.jar VeinMinerModSupport{0.27.1_build.unknown} Mod Support Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available {000} CoFH ASM Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * RailcraftAPI|carts (1.3.1) from Railcraft_1.7.10-9.6.1.0.jar It only takes a minute to sign up. PneumaticCraft{1.8.1-83} PneumaticCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available at cpw.mods.fml.common.eventhandler.ASMEventHandler_591_MapManager_chunkLoaded_Load.invoke(.dynamic) Have a question about this project? * PneumaticCraftApi (1.0) from PneumaticCraft-1.7.10-1.8.1-83-universal.jar * RailcraftAPI|locomotive (1.0.1) from Railcraft_1.7.10-9.6.1.0.jar at buildcraft.factory.TilePump.queueForPumping(TilePump.java:255) modtweaker2{0.8.2} [Mod Tweaker 2](ModTweaker 2-0.8.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Tekxit 3.14 freezes but game continues. When placed, the pump will set its internal filter to the fluid type of the block directly below it. Level dimension: 0 Level storage version: 0x00000 - Unknown? @CovertJaguar I Updated forge to 9.10.1.871 from 9.10.1.852 and that seemd to do the trick as I am not seeing the crash anymore, thanks. neiintegration{1.0.10} NEI Integration Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * BuildCraftAPI|events (1.0) from buildcraft-7.0.8.jar In Buildcraft, the only machine affecting the chunk loading, is the quarry, which keeps all the chunks intended for mining, in the memory. IronChest{6.0.62.742} Iron Chest Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Stacktrace: * BuildCraftAPI|tablet (1.0) from buildcraft-7.0.8.jar I've come with a wierd bug where the MC crashed out of nothing poiting to a exception in AIOOB with the use of gnu.trove TIntHash from a buildcraft robotics chunk loading method. rockdigger{1.0.0} Rock Digger Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Hardcore: false. The major feature of BuildCraft is the pipes. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. * BuildCraftAPI|blocks (1.0) from buildcraft-7.0.8.jar Stacktrace: ThermalExpansion: -[1.7.10]4.0.1-182 A new world with the mods Industrialcraft and BuildcraftGet them here:Industrialcraft - http://wiki.industrial-craft.net/index.php?title=Main_PageBuildcraft . Level storage version: 0x04ABD - Anvil Actual block type: ID #1511 (tile.pumpBlock // buildcraft.factory.BlockPump) * BuildCraftAPI|tiles (1.2) from buildcraft-7.0.8.jar at net.minecraftforge.fluids.Fluid.getID(Fluid.java:171) Level weather: Rain time: 114949 (now: false), thunder time: 9037 (now: false) All players: 0 total; [] at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:313) simplyjetpacks{1.5.1} Simply Jetpacks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Pumps actually take more than just directly around them, so when pumping oil that is surrounded by water, it is wise to have two tanks, (one for oil, one for water) or the water will . Details: * RailcraftAPI|helpers (1.1.0) from Railcraft_1.7.10-9.6.1.0.jar Since the simulations are run separately for every object, this effectively ignores the work of the pumps, resulting in overheating and explosion of the engines. Fluid is collected in vertical columns, extending below the working . at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582). * CoFHLib|render (1.7.10R1.0.0B9) from EnderTech-1.7.10-0.3.2.388.jar The fun fact i. NEIAddons|AppEng{1.12.9.32} NEI Addons: Applied Energistics 2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used at net.minecraft.world.chunk.Chunk.func_76631_c(Chunk.java:923) Memory: 1601576760 bytes (1527 MB) / 2767192064 bytes (2639 MB) up to 3817865216 bytes (3641 MB) at buildcraft.core.utils.BlockUtil.drainBlock(BlockUtil.java:157) * CoFHLib|gui|slot (1.7.10R1.0.0B9) from EnderTech-1.7.10-0.3.2.388.jar denseores{1.0} Dense Ores Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) What happens to items in pipes when a chunk is unloaded? The world of Minecraft is divided in so called "chunks" - 16x16 areas of blocks, which are loaded or unloaded depending on game settings, server side settings, players' positions and machinery placed. sprinkles_for_vanilla{1.1.1} sprinkles_for_vanilla Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available CGAC2022 Day 10: Help Santa sort presents! gendustry{1.4.12.92} GenDustry Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Yes, a quarry will keep chunks within its area of operation loaded before and after doing its thing. HungerInPeace{1.0.0} Hunger In Peace Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available NEIAddons|CraftingTables{1.12.9.32} NEI Addons: Crafting Tables Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available at net.minecraft.world.World.func_72964_e(World.java:419) Level generator options: at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552) Pumps moving oil, water and lava. at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183), -- Affected level -- Minecraft Version: 1.7.10 Mantle Environment: Environment healthy. They will only be unloaded when the Quarry block is removed. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This is a custom modpack, how can I make it so buildcraft auto does it? AgriCraft{1.7.10-1.3.1} AgriCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * ForestryAPI|world (1.1.0) from forestry_1.7.10-3.6.0.588-unstable.jar Level game mode: ERROR NullPointerException: null Note. StevesAddons{0.10.12} Steve's Addons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Actual block data value: 0 / 0x0 / 0b0000 Features enabled: false Quarry size is outside the chunk loading bounds or too small 251 (25) [BUILDCRAFT]the quarry at 28 68 284 will keep 2 chunks loaded. at gnu.trove.impl.hash.TIntHash.index(TIntHash.java:219) I've come with a wierd bug where the MC crashed out of nothing poiting to a exception in AIOOB with the use of gnu.trove TIntHash from a buildcraft robotics chunk loading method. Highlands{2.2.3} Highlands Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Type: Integrated Server (map_client.txt) What is the highest level 1 persuasion bonus you can have? In particular, quarries should operate when all chunks they need are loaded, whether or not they're . ThermalFoundation: -[1.7.10]1.0.0-81 * CoFHLib|gui|element (1.7.10R1.0.0B9) from EnderTech-1.7.10-0.3.2.388.jar If not, consider this an idea instead of a question. Also, the ForgeModLoader-client-0.log might help. See http://mod-buildcraft.com/forums/index.php?topic=762.. I have been getting a random crash, only happens now and then on load, and I only have the one pump in the world sucking lava in the Nether with 4 redstone engines attached to an ender tank. The Fluid Pump is a machine added by Industrial Foregoing. In Buildcraft, the only machine affecting the chunk loading, is the quarry, which keeps all the chunks intended for mining, in the memory. mobdrops2{1.7.10_MD2_Beta_1.2} MobDrops2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available debug{1.0} debug Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available The fun fact is that I had just created a world and did'nt have a chunk loader or a robot or a quarry. Reddit and its partners use cookies and similar technologies to provide you with a better experience. * ForestryAPI|recipes (3.1.0) from forestry_1.7.10-3.6.0.588-unstable.jar * ComputerCraft|API (1.73) from ComputerCraft1.73.jar privacy statement. forge 9.10.1.852, Time: 9/17/13 2:47 PM Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. at buildcraft.robotics.map.MapRegion.hasChunk(MapRegion.java:27) * CoFHAPI|energy (1.7.10R1.0.1) from Railcraft_1.7.10-9.6.1.0.jar at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199) VeinMiner_coremod{0.27.1_build.unknown} Core mod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582), -- Head -- Level generator options: Is it acceptable to post an exam question from memory online? * CoFHAPI|core (1.7.10R1.0.4) from CoFHLib-[1.7.10]1.0.2-160.jar Name: net.minecraft.src.buildcraft.factory.TilePump // buildcraft.factory.TilePump at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199) Pipes can be combined with Pipe Sealant to . eureka{3.0.2} Eureka Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * ForestryAPI|food (1.1.0) from forestry_1.7.10-3.6.0.588-unstable.jar Botany{2.0-pre10} Botany Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available gonna pump oil far from my base and teleporting it with ender tanks, will it need a chunk loader to be active when im not there? at buildcraft.robotics.map.MapManager.chunkLoaded(MapManager.java:46) FML{7.10.113.1384} Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available to your account. AncientWarfare{2.4.104-beta-MC1.7.10} Ancient Warfare Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * BuildCraftAPI|blueprints (1.3) from buildcraft-7.0.8.jar at buildcraft.robotics.map.MapWorld.hasChunk(MapWorld.java:116) at gnu.trove.impl.hash.TIntHash.contains(TIntHash.java:163) The Pump is used to collect Oil, water and lava, and transport it into tanks or directly into Combustion Engines. Are defenders behind an arrow slit attackable? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. NEIAddons{1.12.9.32} NEI Addons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available List of loaded APIs: at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) * CoFHAPI|block (1.7.10R1.0.7) from EnderTech-1.7.10-0.3.2.388.jar JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4096m -Xms256m -XX:PermSize=256m WR-CBE|Core{1.4.1.9} WR-CBE Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available And instead of following the markers, it places with the default size. How many chunks do I need to keep loaded to keep quarries working in Buildcraft? NEIAddons|ExNihilo{1.12.9.32} NEI Addons: Ex Nihilo Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available You have to place world anchors to keep it working even if you're away (or offline). WailaHarvestability{1.1.2} Waila Harvestability Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Level game mode: Game mode: survival (ID 0). Help us identify new roles for community members, Screenshot of the Week #79 [Submission Closed - Vote Now!]. at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) TConstruct Environment: Environment healthy. at net.minecraft.world.World.func_72939_s(World.java:2208) at net.minecraftforge.fluids.FluidStack. * BuildCraftAPI|library (2.0) from buildcraft-7.0.8.jar at buildcraft.robotics.map.MapWorld.hasChunk(MapWorld.java:116) (AlexIIL) Fixed the pump and flood gate not working correctly with gaseous fluids. IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 95 at net.minecraftforge.fluids.FluidRegistry.getFluidID(FluidRegistry.java:104) at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:189) Description: Exception ticking world, java.lang.ArrayIndexOutOfBoundsException: 51 Press question mark to learn the rest of the keyboard shortcuts. You signed in with another tab or window. * CoFHLib|world|feature (1.7.10R1.0.1) from CoFHCore-[1.7.10]3.0.2-262.jar at buildcraft.factory.TilePump.getNextIndexToPump(TilePump.java:176) JABBA{1.2.1} JABBA Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Does a quarry keep chunks loaded after it has finished? Operating System: Windows 8.1 (amd64) version 6.3 Already on GitHub? at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) LogisticsPipes{0.9.1.15} Logistics Pipes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available BiblioWoodsHighlands{1.4} BiblioWoods Highlands Edition Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available NEIAddons|Botany{1.12.9.32} NEI Addons: Botany Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available mcp{9.05} Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available ExtraTrees{2.0-pre10} Extra Trees Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * VeinMinerApi (0.1) from VeinMiner-1.7.10_0.27.1.unknown.jar Well occasionally send you account related emails. * ComputerCraft|API|Lua (1.73) from ComputerCraft1.73.jar The text was updated successfully, but these errors were encountered: Chunk Loading from buildcraft.robotics causing ArrayIndexOutOfBoundsException. You could test it by turning it on without doing any loading . Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site, Learn more about Stack Overflow the company, did you move the quarry far enough away from spawn? This page is about the Pump added by BuildCraft. at buildcraft.robotics.map.MapWorld.queueChunkForUpdateIfEmpty(MapWorld.java:125) ThermalFoundation{1.7.10R1.0.0} Thermal Foundation Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * ForestryAPI|circuits (2.0.0) from forestry_1.7.10-3.6.0.588-unstable.jar What happens when a quarry mines a chest? (AlexIIL) MineTweaker3{3.0.9B} MineTweaker 3 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) Level name: Correctus AncientWarfareNpc{2.4.104-beta-MC1.7.10} Ancient Warfare NPCs Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Mathematica cannot find square roots of some matrices. at buildcraft.robotics.map.MapRegion.hasChunk(MapRegion.java:27) CoFHCore{1.7.10R3.0.2} CoFH Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Arbitrary shape cut into triangles and packed into rectangle of the same area. Minecraft buildcraft Wiki is a FANDOM Games Community. Pumps require Steam Engines or better to power them properly, or 2+ Redstone Engines connected . BuildCraft|Transport{7.0.8} BC Transport Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * CoFHLib|gui (1.7.10R1.0.0B9) from EnderTech-1.7.10-0.3.2.388.jar * RailcraftAPI|tracks (2.0.0) from Railcraft_1.7.10-9.6.1.0.jar Level spawn location: World: (42,64,6), Chunk: (at 10,4,6 in 2,0; contains blocks 32,0,0 to 47,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) StevesCarts{2.0.0.b18} Steve's Carts 2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available ForgeMultipart{1.1.2.331} Forge Multipart Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * BuildCraftAPI|fuels (2.0) from buildcraft-7.0.8.jar * BuildCraftAPI|power (1.3) from buildcraft-7.0.8.jar The Pump is a machine in BuildCraft that pumps water, lava, and oil into tanks for storage or into other machines for use. TiCTooltips{1.2.4} TiC Tooltips Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available (FluidStack.java:27) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685), -- System Details -- They were first introduced in Buildcraft version 2.2.0. spawn always remains loaded, you can verify loaded chunks with the chickenchunks mod with the command "/chunkloaders". Does aliquot matter for final concentration? * ChiselAPI (0.0.2) from Chisel2-2.3.10.37.jar Not entirely sure, but it is auto-loading chunks, and puts a message in chat to that effect. Cheats: false How would lava be null? Central limit theorem replacing radical n with n. What properties should my fictional HEAT rounds have to punch through heavy armor and ERA? journeymap{5.0.1} JourneyMap Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Already on GitHub? @ratchetfreak About 100m from spawn, and reversing the setup (quarry in the nether) produces the same result. at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101) Java Version: 1.8.0_25, Oracle Corporation Details: Arqade is a question and answer site for passionate videogamers on all platforms. at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552), -- Affected level -- Mantle{1.7.10-0.3.2.jenkins184} Mantle Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available at buildcraft.factory.TilePump.queueForPumping(TilePump.java:255) * CoFHAPI|item (1.7.10R1.0.4) from CoFHLib-[1.7.10]1.0.2-160.jar * CoFHAPI|tileentity (1.7.10R1.0.7) from EnderTech-1.7.10-0.3.2.388.jar at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585) Going over this limit by scattering anchors/tethers everywhere has two effects: 1) makes some of them randomly not work, defeating their purpose; 2) demonstrates to the admin that a player is a clueless resource hog that shouldn't be trusted to not build a machine . Yes a quarry will always keep chunks loaded where ever you are in the overworld. Details: * BuildCraftAPI|filler (4.0) from buildcraft-7.0.8.jar * BuildCraftAPI|gates (4.1) from buildcraft-7.0.8.jar (FluidStack.java:27) Does forceloading chunks put a lot of stress on the server, Save wifi networks and passwords to recover them after reinstall OS. Block location: World: (22,49,28), Chunk: (at 6,3,12 in 1,1; contains blocks 16,0,16 to 31,255,31), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) * ForestryAPI|arboriculture (2.3.0) from forestry_1.7.10-3.6.0.588-unstable.jar Chunk stats: ServerChunkCache: 737 Drop: 0 at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666) * RailcraftAPI|fuel (1.0.0) from Railcraft_1.7.10-9.6.1.0.jar * BuildCraftAPI|items (1.1) from buildcraft-7.0.8.jar chisel{2.3.10.37} Chisel 2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Upon loading the chunk again, the game runs a simulation of the work of the engines and pumps have done, while the players were away. Details: * BuildCraftAPI|statements (1.1) from buildcraft-7.0.8.jar This subreddit is for the Tekxit series, which is the attempt of combining the experiences of the Tekkit and Hexxit modpacks. * RailcraftAPI|crafting (1.0.0) from Railcraft_1.7.10-9.6.1.0.jar Here's the crash report: ---- Minecraft Crash Report ---- Is there a way to make the pumps consume water regardless of the water pool size? Forestry{3.6.0.588-unstable} Forestry for Minecraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Ever since I installed the new update for Tekxit 3.14 I've had this issue. Why doesn't Stockfish announce when it solved a position as a book draw similar to how it announces a forced mate? Is Modded: Definitely; Client brand changed to 'fml,forge'. Rakatesh 2 yr. ago. at cpw.mods.fml.common.eventhandler.ASMEventHandler_591_MapManager_chunkLoaded_Load.invoke(.dynamic) at buildcraft.robotics.map.MapManager.chunkLoaded(MapManager.java:46) There is a per-player limit on the number of chunks that can be kept loaded (default 81), because it sucks up server resources. My work as a freelance was used in a scientific paper, should I be included as an author? at net.minecraft.world.chunk.Chunk.func_76631_c(Chunk.java:923) * CoFHLib|util|position (1.7.10R1.0.1) from CoFHCore-[1.7.10]3.0.2-262.jar at gnu.trove.impl.hash.TIntHash.index(TIntHash.java:219) How is Jesus God when he sits at the right hand of the true God? * CoFHAPI|world (1.7.10R1.0.7) from EnderTech-1.7.10-0.3.2.388.jar Sign up for a free GitHub account to open an issue and contact its maintainers and the community. * RailcraftAPI|events (1.0.0) from Railcraft_1.7.10-9.6.1.0.jar Have a question about this project? Genetics{2.0-pre10} Genetics Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available * CoFHAPI|inventory (1.7.10R1.0.12) from CoFHCore-[1.7.10]3.0.2-262.jar * RailcraftAPI|items (1.0.0) from Railcraft_1.7.10-9.6.1.0.jar This is a bit more advanced tutorial, we will assume you are already familiar with the basics - pipes, machinery, engines and so on. * RailcraftAPI|core (1.3.0) from Railcraft_1.7.10-9.6.1.0.jar They started disappearing, which means that the chunks in the overworld were still loaded. at buildcraft.factory.TilePump.func_70316_g(TilePump.java:100), -- Tile entity being ticked -- Description: Ticking tile entity, java.lang.NullPointerException at gnu.trove.impl.hash.TIntHash.indexRehashed(TIntHash.java:233) NotEnoughItems{1.0.4.107} Not Enough Items Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) Stacktrace: Should teachers encourage good students to help weaker ones? If not, please don't deny this idea, with a very powerful kinesis engine power generation it's possible to make the pump, pump all the water out, even from a large river. I'm pretty sure that as long as the quarry itself is chunkloaded by external means it will automatically chunkload the chunk it is mining in. BuildCraft|Silicon{7.0.8} BC Silicon Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available to your account. It's possible the quarry even chunkloads itself. at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685), -- Head -- The quarry will also stay loaded if you are not on minecraft only if you are on a server that is constantly running. qCraft{1.2} qCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Level dimension: 0 For other uses, see Pump. * ForestryAPI|genetics (3.3.0) from forestry_1.7.10-3.6.0.588-unstable.jar By clicking Sign up for GitHub, you agree to our terms of service and * CoFHLib|audio (1.7.10R1.0.0B8) from CoFHLib-[1.7.10]1.0.2-160.jar at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:189)
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