We expect there will still be room for adjustment after this patch settles in, but wed like to take the opportunity to see where these changes land before making further changes. In February 2018, Raza the Chained was nerfed for its oppressive use combined with Shadowreaper Anduin's hero power Voidform. The developers considered changing a number of other shaman cards at this time, including Totem Golem, Tunnel Trogg, Thing from Below and Doomhammer. 1 Prince Renathal. Throughout 2020, patches introducing card changes occurred nearly every month. With the new Secret to play with, Orion, Mansion Manager is becoming quite the pain to get rid of. Buffing Extra Arms gave Priest a powerful spell for the early game to enable some of their board-focused strategies. Demon Hunter's population in higher levels of play was growing week over week, hitting nearly 35% last week. How to use the Meta SnapshotThis tier list shows the best decks to play in Ranked mode to maximize the chances of winning the game and climbing the ladder. The Quest Rogue deck uses a strategy thats strong against slow, control-heavy and fatigue decks, but struggles against most other deck archetypes. Old: Draw 3 cards. We're hoping that Abyssal Depths can now function as a powerful tool for a variety of Demon Hunter decks, new and old alike. Lowering its Health by one should tone down Paladin decks by a small amount across the board. Join us on Discord! Although we dont envision this being dramatically impactful, we do think it will allow for a smoother gameplay experience with Hero Power changing cards like Magister Dawngrasp. This is the most controversial card we've ever made. Although not taking place until nearly three months after the card's release, the Beast type was described by Ben Brode as being the card's intended design. (previously: Questline: Play 2 Pirates. Writing about MARVEL SNAP since beta. Spirit Claws has been a notably powerful Shaman weapon. 1 KelThuzad, the Inevitable. Both of these cards were key components in One Turn Kill or OTK decks that kill your opponent in one turn without requiring any cards on the board. It resummons Halkias when triggered. The summoned Leper Gnome is now 2/1 instead of 1/1. Over time it became clear that Turtle Mage was here to stay. We want this card to be an option for decks that take advantage of extra totems through cards like Thing From Below or Primal Fusion, but a weaker option for players looking for standalone high power level options on turn three. Weve redesigned the card Charge in a way that provides opportunities for minion combat, but does not enable strategies that intend to win without allowing opponents to interact. Tinkmaster Overspark is a neutral card that silences and often shrinks big creatures. Rogues Hero Power is one of the most efficient, getting two possible damage for only two mana. Willow going to 8 mana makes for an intriguing late game option for heavier Warlock builds. Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive. We tried a bunch of things and we think this is a significant enough nerf that it could reduce the amount it gets seen (especially in tournaments), while still maintaining the dream for people who love the card. WebHearthstone Database, Deck Builder, News, and more! 12.6MB PNG Kidnap. Xhilag's Stalk (part of Xhilag of the Abyss), Sunken Saber (generated by Azsharan Saber), Sunken Scavenger (generated by Azsharan Scavenger), Secure the Supplies (the third portion of the Warrior Questline, Raid the Docks). Dev Comment: Paladins have a very consistent, powerful package of cards that they can include in quite a few distinct strategies. Rogue is known for burst styled decks that can end the game from high levels of Health. The above cards will be eligible for a full dust refund for two weeks following Patch 24.2.2. For information on the legendary rarity itself, see Legendary. Changing Saronite Chain Gang makes playing multiple Shudderwocks in a game much more difficult. By changing the quest reward to make the resulting minions 4/4 instead of 5/5, Quest Rogue should still be a reasonable option versus slow, extreme late-game decks, but offer a less polarized matchup with more moderate control decks. If you want to go a little more all-in, this Big Beast Hunter goes for a big Infuse package that includes Afterlife Attendant to feed Shadehound, Huntsman Altimor, Sylvanas, the Accused, and Sire Denathrius, in addition to the normal Big Beast stuff. Bloodsail Deckhand - Now has 1 Health (Down from 2). While were okay with Wild having a higher power level in general, Barnes stood out as too consistently powerful early in the game. This undocumented change is notable for preventing players from using Bestial Wrath to bypass enemy Taunt minions. Old: Taunt. Thus, they were not eligible for full dust refunds. WebHearthstone Database, Deck Builder, News, and more! Hearthstone's Best Arena Hero Class Tier List, XL Armor Ramp Druid #1 Legend (Gladio) March of the Lich King, XL Armor Ramp Druid #291 Legend (Akatsu) March of the Lich King, OTK Armor Druid #73 Legend (maibaoziqwq) March of the Lich King, XL Jade Druid #7 Legend (Saxchoi) Wild S105, Aggro Token Druid #1 Legend (maxiebon1234) March of the Lich King, Elwynn Boar Druid #149 Legend (donggiring) March of the Lich King, Armor Celestial Druid #1 Legend (Firenoodle) March of the Lich King, Questline Armor Druid #143 Legend (D0nkey) March of the Lich King, XL Armor Ramp Druid #6 Legend (Lunaloveee) March of the Lich King, XL Celestial Armor Druid Tyler March of the Lich King, Questline Armor Druid Plag1at March of the Lich King, Undead Aggro Druid pxlperfect March of the Lich King Theorycraft, XL Reno Druid #55 Legend (SiNF3RN0) Wild S105, Aggro Token Druid Early #4 Legend (FilFeel) Knights of Hallows End, XL Celestial Ramp Druid #185 Legend (Karking) Knights of Hallows End, XL Celestial Ramp Druid #1 Legend (mediOger) Wild S104, XL Celestial Ramp Druid #264 Legend (Marathon) Wild S104, Mechathun Druid #29 Legend (Laratt) Wild S104, XL Reno Druid #13 Legend (EnDjinn) Wild S104, XL Ramp Druid #142 Legend (Madmanmatt) Knights of Hallows End, Aggro Druid Top 50 Legend (ViperMateo) Knights of Hallows End, Ramp Druid #21 Legend (Pizza) Knights of Hallows End, XL Token Ramp Druid #43 Legend (Karking) Knights of Hallows End, XL Ramp Druid #22 Legend (Stinzy) Knights of Hallows End, XL Dew Druid #17 Legend (JambaJooze) Wild S103. [11], First up is Secret Passage, one of the top cards across all Rogue archetypes. Increasing the mana cost to 9 should make it more difficult to find a good turn to play Dr. Boom, giving opponents time to make powerful plays as well. They cost (3) less. Mind Control was frustrating to play against. Ideally get double casts of Relic of Dimensions for some serious mana cheat. 2 Frostweave Dungeoneer. [15], We went back and really just brought everything up to our standards. Web27,580: 24 hours ago: 5: XL Blood Control Death Knight #187 Legend (Languagehacker) March of the Lich King In the much rarer case of spectral/undead/ghost/spirit versions of Dragons, Murlocs, Pirates, and Elementals, they will still remain their Type. Old: Battlecry: If all minions in your deck are Dragons, craft a custom deck of treasures. Abusive Sergeant was changed to make his power the same as the new Dark Iron Dwarf and to give it additional versatility. Note: Stealer of Souls will remain banned in Wild alongside this change. The class can also be very difficult to deal with because of its ability to gain and maintain board control with their Hero Power. For this update, we decided to take two cards from The Boomsday Project from each class and give them a slight power boost. Follow Us On Twitter; Like Us On Facebook; March of the Lich King Cards List & Guide. Even considering the deckbuilding sacrifices that an effective Spiteful Summoner deck requires, we think that increasing the cards mana cost to 7 is more in line with the powerful outcomes that are possible when its used alongside cards like Ultimate Infestation. Between all of Priests buff spells and heal effects, it can be hard to fight for the board against them early in the game. Soulfire, along with fast and powerful minions, allowed Warlock rush decks to get ahead on the board and stay ahead. Then we have Guardian Animals. WebShaman decks have generally centered around board control, but are sometimes inconsistent due to the random nature of their Hero Power. Dev Comment: Runed Mithril Rod was an incredibly strong tool in the first few days after the launch of Fractured in Alterac Valley. The following cards were nerfed. WebShaman decks have generally centered around board control, but are sometimes inconsistent due to the random nature of their Hero Power. The new wording should now properly track the Cost of the minion which will be summoned while Smuggler remains in hand. A few changes have been presented in the form of bug fixes, or adjusting cards to be more intuitive. When The Demon Seed rotates to Wild, we will unban it and reposition the card to be more appropriate for the format. (previously: Twinspell Deal 1 damage.). Changing the mana keeps the dream and fun part of the card alive, you play Kael'thas to have these crazy power turns. WebHearthstone Database, Deck Builder, News, and more! Pushing it back a turn should soften extreme turns. WebDruid Deck Lists. Its stats have been changed from 2/4 to 2/2. Overload: (2). In addition to the above changes, we will be addressing the bug where cards with Overload cast by Yogg-Saron, Hopes End will not cause Overload to the player in a future update. The following cards have been adjusted up in their power: Dev Comment: Relics are a fun and flavorful new archetype from Murder at Castle Nathria, but they haven't had their chance to shine. These "bug fixes" are referred to by some in the community as "stealth" nerfs or buffs. New: Deal 1 damage to a minion and give it +2 Attack. If there is something that frustrates you, maybe you can play a different strategy but maybe you dont enjoy that strategy as much. By moving it to 9 mana we intend to tone down its power enough that it wont be an automatic inclusion in every Hunter deck and overshadow other strategies. Card buffs were still viewed negatively during the early years of Hearthstone, with the reason being that, in general, "buffing cards comes with a lot of downsides". At the start of your turn, Discover which card you draw. Despite attempts to nerf Hunter, the class has continued to have a dominant run in the meta. Teal Tiger Sapphire, Snicker Snacks, and Red Hand were made generally easier to earn. Old: Your Silver Hand Recruits Have +1 Attack. Dev Comment: Priest archetypes outside of Shadow have been underperforming relative to the field. So, why are we trying something different? Help Sign In. 0610 24.0 AnnounceBroll BaronessVashj ProRes GS enUS 001. This change is aimed at removing that problematic gameplay from Illucia, while still keeping her in a similar space with her effect. Were keeping our eye on other cards that help the Warlock maintain early board advantage and will make additional changes if necessary in a future patch. Some future protection in this change, the question was when not if.[12]. 82.7MB MP4 Kael thas Sinstrider. Arcane Golem will now be a 3 mana 4/4 with Battlecry: Give your opponent a Mana Crystal. "[5], "Hello, hello! Were increasing the cost of Execute from 1 to 2 Mana in order to keep the card as an option closer in power level to other existing and future removal tools. Patch 22.4.3, launching tomorrow, includes balance changes to Battlegrounds and Standard. These three buffs are targeted at improving the Enrage Warrior archetype, which we hope to see become a player in the metagame. WebPriest decks are more controlling due to a very defensive Hero Power. One of the advantages is that the fewer changes you make, the more I think players are motivated to deckbuild and create new solutions rather than depend on us to make balance changes to things that might appear to be slightly out of line. Old: Gain 2 Mana Crystals this turn only. Alliance Bannerman is one of these cards that can fit into a wide range of decks. WebHearthstone Database, Deck Builder, News, and more! Deal 3 damage to the enemy hero(previously: Take 7 damage on your turns. For lists of other card rarities, see Free card list, Common card list, Rare card list and Epic card list. Kaelthas Sinstrider. Deal 3 damage to the enemy hero). Take a second to tell us how you feel! A very similar list to the first one, except it cut a copy of Insatiable Devourer for a Crud Caretaker. With Maw and Disorder out in the open for the past few days, players have had enough time to experiment with its cards that we can gather up a clutch of decks featuring cards from Hearthstone's newest Mini-Set. EVIL Miscreant is meant to be a value-generating card that creates future swing turns, but having 5 Health on this minion means Rogue players sacrifice very little to set up those turns. Old: [Costs 6] New: [Costs 8] Dev Comment: Kaelthas, Brann, and Denathrius have appeared together as a package in a variety of decks. Dev Comment: Spitelash Siren is a fun and interesting card for Naga mage decks, but we felt that it was capable of effectively ending games in a way that didn't leave enough room for counterplay. Players worked to summon their powerful minions and not only lose the minion but die to that same minion the next turn. The increase means a regular changed card can be converted to any other card of the same rarity, at no cost. Were addressing both issues by removing Charge and increasing Arcane Golems Health, while leaving its drawback. WebThis page lists all legendary cards available in Standard format. The change to 2/3 and 1 mana being refreshed is aimed to retain some of its identity in a smaller form. While the changes themselves were for reasons such as those given above, the changes were also made specifically to create a more dynamic and shifting meta in Standard format.[34]. Quests have baseline values that are adjusted game-by-game, based on several factors, including the value of the Reward they are paired with. they can go directly into a Priest of the Deceased if all three are killed, so good early combos to look out for! Old: Discover a Choose One card. Set the cost of all cards in your hand and deck to (1). Now has 3 Attack (Down from 4). Wed still like Dr. Boom, Mad Genius to be a great option for control Warrior decks looking to close out games, but right now the card gets played a bit too early. The punishment for playing minions into this combo is too much at the moment, so while we'd like to keep some of that tension of resource commitment, we don't want the punishment to be a full heal for the opponent. Dev Comment: The new Silver Hand archetype has come up much shorter than we hoped it would. All card changes prior to Patch 14.4 (June 2019) were nerfs, weakening cards that were considered to be too strong. When cards from the Basic and Classic set are too powerful, they can have negative long-term effects on the game. The rest of the changes in this patch are not primarily motivated by power level, but are instead focused on improving the play-against experience of some of the more polarizing cards in the game. We were planning on rotating Edwin out of Standard in a few months (still are, more info on that soon! We think this change will increase the amount fun creatures in the environment, and bring him more in-line with his cost and overall power. This doesn't mean that all Basic and Classic cards should be ineffective, however. Dev Comment: Rogue has been one of the most played classes in Standard, and it didn't feel right for us to hit the other popular classes without taking a small amount of power out of Rogue. We think Hearthstone is most fun when strategies are consistently evolving. Weve done this kind of research in the past, but as Garrosh might say, times change. Alliance Bannerman - Now has 1 Health (Down from 2). If the goal of a balance update is to address metagame outliers, then the goal of something like the Rise of the Mech update is to inspire some fun, new ideas. Hearthpwn. Let's start with Apotheosiswe are moving the buff down to +1/+2 to hit the card's general power and combo capabilities. Rogues Hero Power is one of the most efficient, getting two possible damage for only two mana. Mainly interested in building decks around fringe synergies and making dumb jokes. The increased appearance of patches containing card changes began with Patch 16.0 in December 2019, in which the Echo ability was nerfed to get rid of SN1P-SN4P infinite damage combos with Glinda Crowskin, Mechwarper, and Summoning Portal in Wild, and also to a lesser extent an infinite damage combo with Sound the Bells! Blade Dance was a card that got significantly more powerful as DH accumulated more ways to gain attack (Twin Slice change, new weapons, etc.) By nerfing Basic and Classic cards, the developers hoped to help the release of new content to be more impactful, resulting in a more dynamic and shifting meta as well as a less stale experience for deckbuilders.[19]. This minor change should help bring the warlocks early game down a small amount. WebHearthstone Warlock Decks The villainous tricksters, masters of Demons and Fel Magic. Dev Comment: We are happy to see hero cards pack a late game punch for their classes, but felt like Cariel was providing that power a turn earlier than she should have been. Dev Comment: Druid hasn't been a dominant class since the mini-set, but it can still be quite frustrating to lose to. After stating that they would consider the matter, 4 months later the developers changed the card to provide an effect more fitting to its card text. WebHearthstone Standard Decks Decks for Hearthstone's Standard format, using cards from the Core set, as well as every set from the current and previous Rotation Year. The "Archetype Explanation" section gives a general explanation of the archetype as a whole. Here you will find a list of hotfixes that address various issues related to World of Warcraft: Dragonflight, Wrath of the Lich King Classic, Burning Crusade Classic, and WoW Classic. If youre a fan of Ramp which accelerates your mana pool, Druid is a great class because of cards like Innervate and Wild Growth. Card changes are usually foreshadowed by official announcements, stating the nature of the coming changes, and offering some explanation for each change. We really just wanted our artists to feel good about everything in the set.[15]. Dev Comment: Efficient Octo-bot has been a little too efficient at the upper echelons of play. The Warlock has three very strong 1-cost minions and that made the Warlock rush deck slightly stronger than we were comfortable with. Other CCG experience: Eternal and Elder Scrolls: Legends (R.I.P.). Guardian Animals can be a knockout punch and we'd like that to occur a bit later. Writing about MARVEL SNAP since beta. Old: Set each player to 0 Mana Crystals. Aside from spells getting spell schools, these cards were changed. Former Game Designer, and later Game Director, Ben Brode stated that direct damage and Charge effects were some of the most non-interactive mechanics in the game, and consequently many nerfs were focused on keeping cards with these abilities in check. Molten Giant is an interesting card, but its too easy for players to reduce its mana cost to 0. The card buffs came as a shock but were well received by the community, since players were growing restless with the 4-month metas every expansion and did not want to trudge on into 2 more months of the same meta in the middle of the Rise of Shadows expansion cycle. they can go directly into a Priest of the Deceased if all three are killed, so good early combos to look out for! and didn't agree with one of the outlined class weaknesses Demon Hunter is supposed to have: killing big minions. In a Twitter AMA in January of 2021, Dean Ayala discussed the reasons for this new design philosophy: Player reaction to card changes varies. Fiery War Axe has been a powerful Warrior weapon since the launch of Hearthstone. Dev Comment: Though we're generally happy with the kinds of gameplay that School Teacher provides, a card with a premium Battlecry effect doesn't also need to have premium stats. General Mulligans. To address the specific interaction between these three cards, we felt the best solution was to add 2 more cost to the Brann-Kael'thas combo so that they can't be played with 10 mana. How to use the Meta SnapshotThis tier list shows the best decks to play in Ranked mode to maximize the chances of winning the game and climbing the ladder. Dev Comment: When combo Mages play Incanters Flow on an early turn, they can assemble their game winning combo at a very fast rate. We are leaning towards increasing the mana cost because we want to keep the Kael'thas dream alive, we just don't want it to happen every game. The other side of this nerf is the Samuro + Apotheosis combo. This caused the meta to shift much faster than normal, with class representation and class win rates benefitting from the stability of the meta during many periods of the year. ), but want to evaluate how the rest of Rogue's kit performs without this very powerful iteration of Edwin. A.F. Hearthpwn. Weve updated the card text and functionality for Pilfer to match the recent changes to other Burgle cards currently available in Standard. WebHearthstone Database, Deck Builder, News, and more! Innervate creates explosive starts to the game that can be difficult for the opposing player to recover from. We had talked about Pilgrim in balance meetings previously, but wanted to see how the deck would compete with time. Reducing the cost of your next spell by 2 as opposed to 3 opens our design options up a little more to create higher cost Rogue spells without having to balance so closely around the assumption that theyll be cast alongside Preparation. On April 8th, a server-side patch was applied, nerfing the cards, but the nerfed cards appeared normal in the collection; however, they could be seen as functionally nerfed during in-game matches. Use the checkboxes to compare up to eight decks! WebHearthstone Database, Deck Builder, News, and more! WebWarlock decks have always been very versatile due to a very strong Hero Power. The recent changes were applied to make those cards more visually cohesive and consistent with the art style of Hearthstone today. Along with this, SI:7 Informant is receiving a wording change to correctly state that it only counts other SI:7 cards that have been played. Old: [Costs 6] New: [Costs 8] Dev Comment: Kaelthas, Brann, and Denathrius have appeared together as a package in a variety of decks. 12.0MB PNG Kel Thuzad the Inevitable. The previous version of this card was allowing Hunters to win in a single turn, starting with no minions on the board. If you played a Naga while holding this, add a Serpent Wig into your hand. It also means that a golden changed card can be exchanged for several cards of the same rarity or even higher rarity. Since client-side patches will not be applied until the player logs out of the game, and players will only be matched with other players using the same version of the client, players will not find their cards changing in the middle of a match, or mid-session without first logging out. Home Cards Ability Minion Weapon Hero Hero Power Location Core Set Classic Rogues Hero Power is one of the most efficient, getting two possible damage for only two mana. He is powerful and popular, but we don't want this patch to completely shake up the meta, because we have something fun coming in Patch 24.6 and we want to see how Renathal performs in the next expansion before making changes to him. It can often feel like the outcome of a game is decided by whether Mana Wyrm was played on turn one, and if it could be removed quickly by an opponent. We love the fantasy of building a powerful weapon over the course of a game with Kingsbane, but granting it a permanent Lifesteal effect with Leeching Poison resulted in an endgame with few weaknesses, as well as conflicting with our philosophy that Rogues should not have persistent self-healing effects. Other CCG experience: Eternal and Elder Scrolls: Legends (R.I.P.). WebRogue decks usually synergize heavily with their combo based mechanics. Shaman is even less inclined to try out the new cards than Rogue; its best attempt has been adding a single copy of Sylvanas, the Accused to the Control Shaman lists that have earned the nickname "Moist" for obvious reasons. Dev Comment: Control Shaman has been one of the most dominant decks since the expansion launch. It's really hard to come back from double Felwing. This revert should add a bit of power back to those strategies. Its possible well find that over time increasing the cadence of change fatigues players in a way we would only find out after sticking to the strategy for a longer period. WebThis page lists all legendary cards available in Standard format. Arcane Burst (Magister Dawngrasp's Hero Power), Defend the Dwarven District (the first stage of the Hunter Questline). When a certain card in the game started to grow too powerful, the developers tried to find a way to address the card without changing the card itself, such as through the introduction of new cards which would allow players to counter that card. While players were able to find a counter to it in cards like Rustrot Viper, we believe going up a Mana here will lead to healthier play patterns for the game overall. [23] The developers felt it was important that the cards "feel solid", and feared that changing cards which players had spent a lot of time and resources to obtain would undermine that feeling. Odd Paladin has consistently been one of the most powerful and most played decks since its introduction in The Witchwood. Leeroy had been a regularly complained about card for several months prior to this change (if not since beta), mostly due to his power as a finisher. Rogue is known for burst styled decks that can end the game from high levels of Health. There was a clear shift in "maybe it falls off" to "I see this on the ladder quite frequently. Additionally, Living Roots' rarity was unintentionally changed to Epic from Common. We quickly identified Lightning Bloom as the card which was creating the most problems for the format both in the short-term and long-term, so we are making an aggressive adjustment to it. causing confusion or not being intuitive enough; being too strong compared to other cards of the same cost; causing a specific build or style of play to be too strong. Weapons Expert is also lending his expertise to Charge Warrior, the Control Warrior variant that uses Mana discounts From the Depths to copy Captain Galvangar, then give him Windfury with Battleground Battlemaster. Now, opponents will have a chance to deal with the threat that the Treants represent, and it wont feel mandatory to always include the combo. Web11,680: 2 months ago: 3: Fel Relic Demon Hunter Early #239 Legend (Avasiia) Maw and Disorder A slight reduction in the buff here should lessen that urgency and make the minions post-Apotheosis easier to deal with. Normally, cards which have been nerfed will be made disenchantable for their full crafting cost, for a short adjustment period of 2 weeks. If it's a Beast, reduce its cost by (3). In Wild, Darkglare Warlock is fairly rampant and creates early board states that make for a lot of non-games. Weve upped Soulfires mana cost by 1 to slow down the Warlock rush deck just a bit and allow more players time to react and interact against the Warlock. Hearthstone free-to-play since Whispers of the Old Gods. Click on the name of the archetype in each tier to expand more details about the deck. Removing the Health buff from Murloc Warleader will make it easier for players to clear the board of murlocs, and still have it remain a Classic build-around card. Hearthpwn. Yogg is relatively weak in power level for nearly every class at every level, but is slightly above average in 2 decks Tempo Mage and Token Druid. 2 Nightcloak Sanctum. Old: Battlecry: If this costs more than every minion in your deck, summon 2 of them. For example, Skull of Gul'dan had a red mana cost number of 6, and Eye Beam had its mana cost at 1 when its Outcast ability was active, even though its card text still read "Outcast: This costs (0)". These two cards became too powerful and had to be reverted. Honorable Kill: Gain +2 damage. Since a minion with both Immune and Taunt will not act as a Taunt, prior to this change Bestial Wrath could be used to effectively remove Taunt from an enemy minion until the end of the turn. This change brings Gadgetzan Auctioneers cost more in line with its power level. Dev Comment: Irondeep Trogg has the capability of running away with games very early when combined with minion buffs like Noble Mount or Doggie Biscuit. This change was made to reduce the Dark Iron Dwarfs overall power slightly. We dug through a bunch of data trying to find out what the behavior of players is when they have a strategy they play get nerfed. In response to certain decks dominating the meta-game, the overall strategy was to provide players with new "tools" to shift the meta themselves, rather than changing existing cards. Warlock can easily slide into Aggro, Midrange, or Control and even go into Combo because of its ability to draw cards. Dev Comment: Demon Hunter has been struggling in a big way this expansion. For information on the legendary rarity itself, see Legendary. Old: Deal 2 damage. Dev Comment: Card draw has traditionally been one of Rogue's strengths, but it doesn't feel like a strength in the current meta. We considered other Shaman cards like Tunnel Trogg and Totem Golem, but these are both leaving Standard relatively soon, so we thought it would be better to change Rockbiter and improve the Standard format in a more permanent way. This server-side patch was applied around 6:30pm PDT April 8th. By removing Level Up from Odd Paladin, we still expect it to be a competitive board control deck, just with more consistent damage output that should be easier to play around. The reversion of these two card buffs occurred in August 2019, two months after their buff date. Wildpaw Gnoll has been a tricky card for us to get right, but we're optimistic that the latest change to it will leave both the card and the class in the right place. It feels unrefined and doesnt have a great winrate, but it definitely can still pull some wins against meta decks, though skeleton mage tends to tear me apart. These changes are meant to address some of the sharper play patterns this class is capable of, while simultaneously lowering the overall class power level. The Caverns Below is uniquely powerful versus several slower, control-oriented decks and is played often enough to push those decks out of play. Micro-Holiday: Join the Wanderers Festival! The change affected precisely when Naga Sea Witchs cost change was applied to cards. Old: Whenever you Freeze an enemy, gain 1 Armor. This change, like our philosophy in the first Stormwind balance patch, is aimed at slowing the down the speed of Stealer of Souls and softening those extremes. Cloak of Shadows also combined with Shadowcrafter Scabbs for frustrating play experiences. However, while most bug fixes clearly correct aberrant behavior or miscellaneous errors, a few act to significantly alter the behavior of the card, more in line with a direct buff or nerf. Follow Us On Twitter; Like Us On Facebook; March of the Lich King Cards List & Guide. Now has 5 Health (Up from 4). WebHearthstone Database, Deck Builder, News, and more! They cost (1). For Wild format listings, see Legendary card list/Wild format The list of cards here is quite extensive, and so is not listed visually, WebKael'thas Sinstrider. This has occurred more often than we had intended, therefore we're reverting its mana cost back to its original value of 7, as was the case before the Rise of the Mech event. Giggling Inventor is one of the most powerful and popular cards weve ever created. So Druid probably does this better, but Demon Hunter is struggling with its normal packages, so Im trying something else. Have a new deck that you've been piloting to fame and fortune? Its Almost Time for the WoW Variety Show to Take Flight! Nitroboost Poison, Ysera, Mankrik and Blademaster Samuro were able to be disenchanted for full Arcane Dust value for 2 weeks. Designer Insights with Ben Brode: Warsong Commander, PC GAMER: Ben Brode on why Standard Hearthstone has to ditch the old card expansions. We're correcting that here. Old: Start of Combat: Give another friendly Dragon +3/+3 and Divine Shield. Home Cards Ability Minion Weapon Hero Hero Power Location Core Set Classic Honorable Kill: Gain +1 damage. Gain +1/+1 for each Frozen minion. WebRogue decks usually synergize heavily with their combo based mechanics. Efficient Octo-bot - Now costs 3 mana (Up from 2). Repeat for each Imp you control. To address the specific interaction between these three cards, we felt the best solution was to add 2 more cost to the Brann-Kaelthas combo so that they cant be played with 10 mana. Home Cards Ability Minion Weapon Hero Hero Power Location Core Set Classic Basically the biggest thing you want is card draw, so try to feed Famished Fool early if you can, and Battleworn Vanguard is a great token (infuse) generator on turn 3 especially if you get it to stick. WebDeck Class Updated Score; Undead Aggro Druid pxlperfect March of the Lich King Theorycraft The "Archetype Explanation" section gives a general explanation of the archetype as a whole. 1 KelThuzad, the Inevitable. However, when dealing with particularly overpowered 'problem' cards at the heart of deck types, or cards that critically limited design space, rather than making small adjustments, the developers consistently chose to reduce the card's power level to a notably low level, generally considered by players to have 'killed' the card, most notably Warsong Commander and Charge. We expect there will still be room for adjustment after this patch settles in, but we'd like to take the opportunity to see where these changes land before making further changes. Murlocs are good at taking an early lead, and if a player cant clear the board in time, the game can ultimately snowball to victory using cards like Murloc Warleader. Finally, we have two buffs! Playing Wild Secret Mage yesterday to Dia 5. The reduction in attack here helps get that combo into a healthier push/pull state. Moving on to Cabal Acolyte, going to 4 Health will tone down some of its defensive capabilities on turn 4 and post-Spellburst effect. This change lowers the amount of explosive plays available to Evolve Shaman and should create an overall healthier meta. To address the specific interaction between these three cards, we felt the best solution was to add 2 more cost to the Brann-Kaelthas combo so that they cant be played with 10 mana. WebHearthstone Standard Decks Decks for Hearthstone's Standard format, using cards from the Core set, as well as every set from the current and previous Rotation Year. Join us on Discord! Rogues Hero Power is one of the most efficient, getting two possible damage for only two mana. WebRogue decks usually synergize heavily with their combo based mechanics. 2 Frostweave Dungeoneer. Tame the Flames (third phase) - Now reads: Play 3 cards with Overload. Questline Warrior ended up slightly stronger than intended, and we believe it will continue to find success after this change. Card draw and card advantage are important to the gameoverall, games are less interesting when a player draws their entire deck. It often gained both Attack and Health stats significantly above those of other inexpensive minions very early in the game. Dev Comment: Demon Hunter has been the other standout winrate class since the release of the latest mini-set. Old: At the end of your turn, give +2/+2 to 3 friendly minions of Tier 3 or lower. Incanter's Flow - Now costs 4 mana (Up from 3). Shuffle this card into your deck. Meanwhile, the Paladin deck that runs The Jailer combo with Kael'thas Sinstrider and Cavalry Horn has a cool highroll, but the deck itself isn't actually Hearthstone free-to-play since Whispers of the Old Gods. Old: [Costs 6] New: [Costs 8] Dev Comment: Kael'thas, Brann, and Denathrius have appeared together as a package in a variety of decks. By reducing the Health by 1, this leaves Shattered Sun Cleric a bit more vulnerable while still remaining strong. We still expect it to remain an option in decks that have a heavy focus on cheap spells, but it should be a less appealing option in decks that arent built with that focus in mind. Change can be fun. what Mage's most popular deck has been since the Mini-Set dropped, and Objection! Costs (1) less for each Armor you have. To top it off, Promotion now comes with a raise! WebKael'thas Sinstrider, Immolate, Tome Tampering etc. The changes [Dean "Iksar" Ayala] feels were absolutely necessary this expansion were the ones to Galakrond Shaman. Barnes has been a hot topic in Wild format discussions for quite some time now, especially regarding how oppressive this card can feel when facing certain Priest decks. Knife Juggler should be a good choice in decks that play many cheap minions, but with 3 Attack, it is played almost universally. Old: Battlecry: Gain +1/+1 for each SI:7 card youve played this game. WebHearthstone Shaman Decks The mystic leaders of the Elements. Dev Comment: The Rapid Fire and Sorcerers Apprentice changes are targeted at some of the strongest decks in the current Wild metagame, to improve the long-term, overall health of the format. Druid decks are very versatile due to their class card mechanic Choose One. So while we did a few touches to the top decks with the goal of reducing play-against frustration, the primary goal of this patch was to elevate the classes that are struggling in the current meta. (Swaps to Odd next turn!). Dev Comment: Moarg Artificer does too much, too efficiently for decks with large amounts of removal. The "Archetype Explanation" section gives a general explanation of the archetype as a whole. Its hugely important to us that these sets contain a good number of cards that are great tools for different situations and deck archetypes. The alpha is assumed to have featured more changes than any other stage of the game. Do any of these decks pique your interest? "[6], "For Soul Fragment DH, our changes to Blade Dance and Shardshatter Mystic are focused on the efficiency of their board-clearing ability. This, however, doesnt prevent Priest from dishing out high amounts of damage with cards like Mind Blast and Prophet Velen. Old: Give a friendly minion +1/+1. 20 New Standard Hearthstone Decks From Maw and Disorder - Jailer Paladin, Thief Priest, & More! Some people LOVE Yogg, and others hate it. Mana Wyrm has also steered us away from making powerful low-cost Mage spells. Dev Comment: The Wildseed package has been a fun addition to Hunter, but Stag Spirit Wildseed has been putting out more face damage than we intended. Reward: Stormcaller Brukan(previously: Play 2 cards with Overload. One of them is how often a cards current Type matters when it comes to interacting with other cards. That said, we also understand that, with its current functionality, this deck can generate early board states that are unreasonable for most classes to deal with. This Ramp Druid cuts the Dew for a heavier top-end, going all the way to the top with The Jailer and Naga Giant. Share your thoughts in the comments below! Dev Comment: As we tracked gameplay following the mini-set, we noticed concerns about game experiences in Wild, particularly when it comes to Big Shaman decks. Its efficient enough that some Heroes with powerful Class-based removal cards choose to run the neutral Big Game Hunter. This, however, doesnt prevent Priest from dishing out high amounts of damage with cards like Mind Blast and Prophet Velen. There arent a whole lot of these cards, but there are a few, and theyre already consistently their type. Taunt Druid is performing quite well, so well be monitoring it closely to determine whether any more changes are needed. Despite this, the above was the first change to be made to the card. Well always be looking for ways to deliver on the games unique style, charm, and personality. WebHearthstone Database, Deck Builder, News, and more! "[3], "Believe it to be the best future-proof change. As a result, were planning to remove the Beast tag in a future update. If you wish to add information to the wiki, always remember to add sources in the references by adding at the end of your paragraph. Ironbeak Owl is a staple source for an inexpensive Silence in many decks. Meanwhile, the Paladin deck that runs The Jailer combo with Kael'thas Sinstrider and Cavalry Horn has a cool highroll, but the deck itself isn't actually Hearthstone free-to-play since Whispers of the Old Gods. New: Your Silver Hand Recruits have +2 Attack and Taunt. Allied: Druid. Reward: Lifesteal. We decided to change Renew specifically because we believe this change makes the largest impact towards curbing the chains of generation in Priest. WebDruid Deck Lists. Alignment has been a frustrating card to play against for a while now and has remained that way after the release of Murder at Castle Nathria, even if it is not a balance outlier. 82.7MB MP4 Kael thas Sinstrider. Shaman has also been a class that utilizes burst decks, because of low cost damage spells and the Windfury ability. This patch saw a continuation of the changes implemented with the arrival of game formats, further reducing the power of a number of cards from the "evergreen" Basic and Classic sets, that the developers felt were "too oppressive to our players in the current state of the meta game",[17] as well as nerfing some problem cards from the current Standard format expansions. 1 Prince Renathal. We want Mages to be more interactive with the opponent to achieve victory, rather than delay the game until they can Pyroblast. We felt like seeing Yogg in tournaments was not where we originally hoped it would end up. Were preserving some of the synergistic potential of Rockbiter Weapon but decreasing its value as a removal tool by changing the cost of the card from 1 to 2 Mana. Old: Every third spell you cast each turn costs (0). Old: 3 Attack, 3 Health. Some cards feel very situational, but I feel like this deck needs the extra 10 health with Prince Renathal in order to survive, so getting a dredge board clear with Topple the Idol helps to organize your card draw a bit better. WebHearthstone Database, Deck Builder, News, and more! After set rotation arrived with the Year of the Raven, Spiteful Summoner became more powerful and consistent when used in decks containing 10 mana cost spells. At (2) mana, it will be easier to deal with Mana Wyrm the turn its played, and it will be harder to buff it with cheap spells early in the match. Aggressive decks are stronger than we would like right now, and Abusive Sergeant is in virtually all of them. Even after the first round of changes, there turned out to be an undiscovered deck that played a little slower and was even more powerful than the version being used during the first couple weeks. Currently Gibberling is the cause of many "non-games", matches that are heavily lopsided in the early game and can have their outcome decided far too early. This take on Thief Priest gets a lot greedier, adding in Drakonid Operative for its inherent synergy with Incriminating Psychic and doubling up the Psychic's Deathrattle with Xyrella, the Devout. WebDeck Class Updated Score; Undead Aggro Druid pxlperfect March of the Lich King Theorycraft The class would receive an additional nine cards nerfed in this set alone, as well as two smaller nerfs later in the year. WebDeck Class Updated Score; XL Blood Control Death Knight #1 Legend (J_Alexander) March of the Lich King Hearthpwn. Were adjusting Gnoll to both come down a bit later, as a slightly smaller threat when it does. [25], In the period prior to 2019, in addition to being resistant to nerfing cards, the developers were also strongly resistant to 'buffing' cards, or improving 'bad' cards, and were more approving of broader alternative changes for buffing cards, such as introducing new minion types, for making certain 'bad' cards more relevant.[26][27][28][29][30][31]. Dev Comment: Our top priority this patch was to make the meta feel more stable and more diverse. We like that Tuskarr is contributing to totem focused decks, but currently the power level is centered around the possibility of summoning cards like Totem Golem or Mana Tide Totem. While deck diversity in Ranked Play is good, a change to The Caverns Below was still warranted to help keep that trend going into the future. When this awakens, equip a 4/2 Greatbow. 2 Nightcloak Sanctum. Charge is an ability weve learned to use sparingly. Basically the biggest thing you want is card draw, so try to feed Famished Fool early if you can, and Battleworn Vanguard is a great token (infuse) generator on turn 3 especially if you get it to stick. These are easy to recognize: a Fire Elemental looks like a living creature made out of fire; A Water Elemental looks like a living creature made out of water. Help Sign In. Card changes are displayed to the player when logging in for the first time following the changes. Cards like Stand Against Darkness and Warhorse Trainer were simply not at the power level of modern Hearthstone, so we're buffing them up to see what they can do in this new age. Garrote - Now reads: Deal 2 damage to the enemy hero. 12.0MB PNG Kel Thuzad the Inevitable. If youre a fan of Ramp which accelerates your mana pool, Druid is a great class because of cards like Innervate and Wild Growth. In a similar vein to Patches the Pirate, we had some concerns about allowing Raza to remain in his current state forever. Hearthstone's Best Arena Hero Class Tier List, Concoction Miracle Rogue #49 Legend (Jorr1313) March of the Lich King, Invincible Deathrattle Rogue #39 Legend (Briarthorn) March of the Lich King, Concoction Miracle Rogue #16 Legend (Nowayh) March of the Lich King, Miracle Rogue #4 Legend (Patrick07) March of the Lich King, Miracle Concoction Rogue #90 Legend (Nowayh) March of the Lich King, Miracle Concoction Rogue #1 Legend (J_Alexander) March of the Lich King, Edwin Rogue #1 Legend () Wild S105, Miracle Rogue #9 Legend (Gladio) March of the Lich King, Miracle Concoction Rogue #56 Legend (Lee1k) March of the Lich King, Pillager Rogue #245 Legend (Haeil) Wild S105, Miracle Rogue #89 Legend (Karking) March of the Lich King, Miracle Concoction Rogue #205 Legend (BanditKeith) March of the Lich King, Concoction Miracle Rogue #192 Legend (GetMeowth) Wild S105, Miracle Concoction Rogue #71 Legend (rami94) March of the Lich King, Miracle Concoction Rogue Thijs March of the Lich King, Miracle Concoction Rogue J_Alexander March of the Lich King, Edwin Rogue #1 Legend (DRCFRANK) Wild S104, XL Secret Thief Rogue #1 Legend (Hypnos) Knights of Hallows End, Mine Rogue #1 Legend (note) Wild S104, Miracle Rogue #341 Legend (pablemis2701) Classic, Miracle Rogue #9 Legend (NevoArad) Knights of Hallows End, XL Thief Rogue #85 Legend (Raindet) Knights of Hallows End, Edwin Rogue #77 Legend (DoctorBOMD) Wild S104, Pillager Rogue #11 Legend () Wild S104, Miracle Rogue #25 Legend (Liselotte) Knights of Hallows End. Incriminating Psychic is bringing its talents to Thief Priest, giving the greedy archetype a new way to get value from The Harvester of Envy. Gain 8 Armor. The first patch came only nine days after the release of the expansion, nerfing Corrupt Elementalist, Sludge Slurper, Mogu Fleshshaper, and Faceless Corruptor, while the second patch nerfed Dragon's Pack, Invocation of Frost, Scion of Ruin, Ancharrr, and Dragonqueen Alexstrasza, among others. WebHearthstone Database, Deck Builder, News, and more! Home Cards Ability Minion Weapon Hero Hero Power Location Core Set Classic We understand that the Freeze mechanic can be frustrating to play against, and we wanted to make changes that would allow the Mages opponent some additional time to be aggressive with their minions and well as slow the overall pacing of the control-based Mage play style. The game's beta saw changes made to cards far more frequently than is seen following full release, as well as the outright removal or replacement of several cards, something which has yet to be since the beta. Shattered Sun Cleric is keeping the creature rush decks healthy enough to avoid many board clearing spells. Mindrender Illucia - Now reads: Battlecry: Swap hands and decks with your opponent until your next turn. "[8], "While looking at the current environment and future metas, Evocation helped enable a lot of early game swings that could feel insurmountable. The class is able to deal with threats and also punishes opponents for overextending. Deathrattle: Store Halkias's soul inside of a friendly Secret. Shuffle 2 Bleeds into your deck that deal 2 more when drawn(previously: Deal 2 damage to the enemy hero. Today trying out Standard Secret Mage and oh boy is Secret Mage shi**y in Standard! For bugs and bug fixes, see Bugs. Most were made apparently in order to improve the very rarely seen Murloc mirror match,[16] while Ethereal Peddler was changed partly to free up design space. The Demon Seed (first phase) - Now reads: Take 8 damage on your turns. WebHearthstone Database, Deck Builder, News, and more! Standard is Hearthstone's ever-evolving format, but you can keep climbing the ladder with these top-tier decks. The influx of card changes this expansion has a little to do with those cards being quite powerful, but its mostly that we wanted to try a different approach to the cadence we make card changes. 2 Nightcloak Sanctum. ", While we love when the community comes up with novel decks that challenge your idea of what is possible within Hearthstone, the feelings of inevitability present in Turtle Mage didn't make for a healthy gameplay experience.[11]. The trick is keeping card draw in your hand and keep cycling. Of course, weve just started on a track to a different strategy. Whether or not to introduce a source of Silence to a deck should require some decision making, so Keeper of the Grove shouldnt be a default choice for all Druid decks. Rapid Fire - Now costs 2 mana (Up from 1). The 8-cost Pyroblast made for an un-interactive experience where the Mage only needed to do 10 damage during the course of a game and then double Pyroblast you for the win. World of Warcraft Arena World Championship. For information on the legendary rarity itself, see Legendary. WebWarlock decks have always been very versatile due to a very strong Hero Power. This change should put a stop to that interaction while having very limited impact on the average use case for Echo cards. This marked the first ever time an entire keyword was nerfed, and included dust refunds for SN1P-SN4P and Sound the Bells. Dev Comment: Were scaling back on Battleguard to allow a few more answers to it in the early game. WebHearthstone Database, Deck Builder, News, and more! The changes included two major themes: the reduction of power of the shaman class, which had been dominating the meta with a variety of aggro and midrange decks; and the nerfing of Yogg-Saron, which had been a cause of substantial complaints especially in regard to its often game-winning presence in major tournaments.